Very proud of this one.
My first work for Media Molecule. Dreams is an awesome project. I recorded or designed from scratch 85% of the sounds you’ll hear (except for the music which is from Ian Livingstone) the other 15% are coming from sound banks.
Hope you’ll like it.
For my last work Ubisoft working on this trailer was really a gift. Did everything on the sound. Hope you’ll enjoy.
working on AC’s brand is still a pleasure. Great moments working with Charlie Atanasyan!
Here is one of the cutscenes I worked on. Full edit and mix by myself. Working for ACBF was definitely a great experience.Hope you’ll Enjoy!
And here the version with SFX only.
Here is one video showing my work for AC BlackFlag. Some of the ingame sounds are from me and I made all the synckills sounds at 2’27” and 4,22”. It was a great pleasure to work for this game.
I found this video regrouping the accolades cutscenes I edit sounds for. Even if it is old I’m happy to show it (at the end of the video you’ll be able to see the wolfpack sync kills).
Working on this trailer was a great experience! Christophe Heral composed the music and I’m on sound edit and mix! Enjoy!
Here are some of the cutscenes I worked on for Ghost Recon Future Soldier. I really enjoyed working on it and I received help from Tchae Measrock for foley and Jeff Terrien was on the mix. I did all the edit and premix. Enjoy!
This video bring together every cutscenes of GRFS the ones I worked on are the satellite views and the ones which are not in-games.