Very proud of this one.
My first work for Media Molecule. Dreams is an awesome project. I recorded or designed from scratch 85% of the sounds you’ll hear (except for the music which is from Ian Livingstone) the other 15% are coming from sound banks.
Hope you’ll like it.
working on AC’s brand is still a pleasure. Great moments working with Charlie Atanasyan!
Here is one video showing my work for AC BlackFlag. Some of the ingame sounds are from me and I made all the synckills sounds at 2’27” and 4,22”. It was a great pleasure to work for this game.
I found this video regrouping the accolades cutscenes I edit sounds for. Even if it is old I’m happy to show it (at the end of the video you’ll be able to see the wolfpack sync kills).
It’s been a long I didn’t post an article on my blog I’ve been lazy these last months. But I also worked for really interesting projects such as AC3. I was in charge of most of the killing sounds in this game (only multi not for the solo mode). And I had the chance to get a lot of materials from Tchae Measroch who is Foley Artist for Ubisoft at Montréal studios. I only had edit and tweak these materials even if recorded some by myself especially for the metal ring you’ll hear. It’s only about zing, slash shprunch! Very gory sounds and I swear after 4 months you’re really getting crazy! Enjoy!
Feeling Nothing is a 3D short made by students from ESIA 3D school of Bellecour. We took care of the sound with my friend and coworker Charlie Atanasyan. And a lot of what you’re about to listen to has been recorded by us.
We’ve done the sound of this short for the pleasure only.
Music composed by: Erwann Chandon
Sound by: Charlie Atansayan and Me
Voices: Jean Baptiste Gaudet, Amaury Jansens, Thibaut Le Bras.