Very proud of this one.
My first work for Media Molecule. Dreams is an awesome project. I recorded or designed from scratch 85% of the sounds you’ll hear (except for the music which is from Ian Livingstone) the other 15% are coming from sound banks.
Hope you’ll like it.
For my last work Ubisoft working on this trailer was really a gift. Did everything on the sound. Hope you’ll enjoy.
working on AC’s brand is still a pleasure. Great moments working with Charlie Atanasyan!
From additional sound recording to sound editing, mixing, audio QA and team managing working on The Crew was a good experience. Especially when you have team composed with Charlie Atanasyan, Pierre Colomies and Jeremy Gavoille! Good times!
And if you wanna have a look at everything! We only worked on the ingame ones. Hope you’ll enjoy!
Here is one of the cutscenes I worked on. Full edit and mix by myself. Working for ACBF was definitely a great experience.Hope you’ll Enjoy!
And here the version with SFX only.
Working on this trailer was a great experience! Christophe Heral composed the music and I’m on sound edit and mix! Enjoy!
Here are some of the cutscenes I worked on for Ghost Recon Future Soldier. I really enjoyed working on it and I received help from Tchae Measrock for foley and Jeff Terrien was on the mix. I did all the edit and premix. Enjoy!
This video bring together every cutscenes of GRFS the ones I worked on are the satellite views and the ones which are not in-games.